Andrew has written and designed for these video games.

Game Design by Andrew Auseon

Andrew is earnest, intense, focused, efficient, and effective in attacking narrative and scenario design problems from premise through outline and implementation. A Living God and Model among his peers, and generous, gentle, and helpful with them. And, at the end of the day, all these qualities are eclipsed by the delicious elegance and emotional persuasiveness of his work in the game.
— Ken Rolston, Director of Design at Turbine/Warner Brothers

Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: The Legend of Dead Kel

Infinity Blade: Dungeons