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  <url>
    <loc>http://www.andrewauseon.com/kingdoms-of-amalur</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-09-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506597530271-A3EPNN5N0KTIV54IVIY7/deadkel.png</image:loc>
      <image:title>Kingdoms of Amalur</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506395385182-IGW3KML1OD7WED3N7CAD/kamrecx360pft3drpft3drengem.jpg</image:loc>
      <image:title>Kingdoms of Amalur - Published by EA - 2012</image:title>
      <image:caption>Amalur has been torn apart by war and destruction. You alone have the power to set things right. Rise from the dead as a reborn hero – cut free from the bonds of destiny – and blaze a path to glory in Kingdoms of Amalur: Reckoning for the PC. Three creative masters – author R.A. Salvatore, artist Todd McFarlane and game designer Ken Rolston – teamed up to create this ambitious new fantasy. A richly detailed history and sweeping storyline provide hours of immersive RPG gameplay in the spectacular open world of Amalur.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506398034603-ISINL3TK7Q0Q34BFT5HJ/Reckoning-HouseOfBallads.png</image:loc>
      <image:title>Kingdoms of Amalur</image:title>
      <image:caption>Contributions as Narrative Designer:  I wrote and implemented roughly 40% of the quest content in the game, including the House of Ballads faction, recognized by reviewers as the best quest line in the whole IP (PC Gamer, IGN, Joystiq). Designed the regions of Odarath, Yolvan, the Forsaken Plain, Apotyre, Caeled Coast, Twilight Pass, and the city of Gardens of Ysa. Contributions as Lead Narrative Designer:  I managed a team of five other narrative designers, wrote main quest storyline, and defined narrative direction for the whole project until cancellation.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506532214479-NN9SMKN4KTSMVT19HSRF/deadkel_box_site.png</image:loc>
      <image:title>Kingdoms of Amalur - Published by EA - 2012</image:title>
      <image:caption>Contributions on The Legend of Dead Kel: On the first Kingdoms of Amalur: Reckoning DLC expansion, I designed the theme, storyline, characters, and region expansion. I wrote all but a few of the quests and designed the systems of the massive in-game player residence Gravehal Keep. As the writer, I co-directed voice actors and the composer to achieve a narrative cohesion across the project. I co-produced the DLC. The Legend of Dead Kel was considered a high point in the Kingdoms of Amalur IP with memorable characters, interesting features, and plenty of new content.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506597856889-67QNIJKFGB1F5P43Z4QA/Adventurer.jpg</image:loc>
      <image:title>Kingdoms of Amalur</image:title>
      <image:caption>"Kingdoms of Amalur: Reckoning isn’t just good. It sings with infectious, engaging excellence. This is a game that knows exactly what it wants to be, what it wants to provide and what its players will enjoy. Then it delivers with confidence, style and, not least, fun in abundance. Kingdoms of Amalur: Reckoning is one of the finest action role-playing games yet made." -The New York Times</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506302334809-XURHHOF17ZCUFUQKBB42/The_Legend_of_Dead_Kel.png</image:loc>
      <image:title>Kingdoms of Amalur</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506302394568-AIVF8CEI6JLANU8LJFYZ/amalur+combat.jpg</image:loc>
      <image:title>Kingdoms of Amalur</image:title>
      <image:caption>"No matter what you're looking for, whether it be amazing gameplay, immersive storytelling or perhaps a riveting new world to explore as you fully customize and re-customize your character at will, Reckoning has it all" -IGN</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://www.andrewauseon.com/current</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-09-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506600826130-VD6VV7QF93VSORWWQAIM/broadwing01.jpg</image:loc>
      <image:title>Current Projects</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506615006479-OV2KO1EFRG70MGRLG4WR/avernus_1.jpg</image:loc>
      <image:title>Current Projects</image:title>
      <image:caption>“Auseon writes with a sardonic tone and an ear for the odd detail reminiscent of M.T. Anderson; the text is peppered with postmodern, thematically resonant weirdness.” -Bulletin for the Center of Children's Books "Do you love John Green’s work? Because I do, and Auseon is who I’d recommend if your answers are also yes.” -Gwenda Bond, author of Strange Alchemy and Girl on a Wire "He's got a gift for humor, which is always a challenge for writers."  -Mike Capps, former President of Epic Games</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506602896171-WAIFMLO3BPZFLG3UXOTO/commencement_van.png</image:loc>
      <image:title>Current Projects - Novel - Commencement</image:title>
      <image:caption>My newest book of realistic YA fiction, Commencement, is currently out with publishers. It's the story of Truman Merritt, the survivor of a domestic terrorist attack at his local suburban mall outside Washington, D.C. As Truman returns to his home after a stay in rehab and therapy, he finds that his group of graduating high school friends have changed almost as much as he has in the time since tragedy. Navigating one last, crazy night together, he must learn to accept the chaotic world as it is and how to best find his place in it.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506614687136-MDEWTV4U2TRASLKHBJCF/broadwing01.jpg</image:loc>
      <image:title>Current Projects - Novel - Ray of Light</image:title>
      <image:caption>Still in its early drafts, Ray of Light is a middle-grade novel set in a grounded science fiction future. It is the story of Raven Imari, daughter of a hard-working freighter captain plying his trade in the distant space of the IP (Interplanetary Medium). When her father is suddenly abducted and her ship damaged, Raven must rise to the challenge and assume command of the ship that has been her home since she was a child. Along with the members of her small, dysfunctional crew, Raven must solve the mystery of her father's kidnapping and set a new course for herself and her ship.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://www.andrewauseon.com/dropzone</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-09-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506598017350-4A2EDHMEGKTPOEYYDBIQ/Dropzone_illustration01_20161101.jpg</image:loc>
      <image:title>Dropzone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506532534463-89MRTEH80XM983ECDFIB/dz_box_art.png</image:loc>
      <image:title>Dropzone - Published by Gameforge - 2016</image:title>
      <image:caption>Dropzone brings together classic attributes of Real-Time Strategy such as map control and multi units the player must direct, with 1v1 intense online competitive play and familiar keyboard and mouse controls. Players must develop their tactics, customize their Rigs to suit their play-style, and then bring them into battle against their opponent to see who can score the most points during a 15-minute match. Dropzone provides for a vast array of choices between Rigs and their load-out, and rich variety of maps set on the ravaged and alien-infested Europa.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506607255280-KBM5CJOI4Y7UB19XC15H/Napalm+Canisters_mechanic+weapon.jpg</image:loc>
      <image:title>Dropzone</image:title>
      <image:caption>Contributions as Producer: I coordinated the studio team and worked with the publisher to schedule and carry out development. This included working with contractors, freelancers, localization teams, and operations in two countries. Contributions as Writer: I co-wrote the game backstory and built the world of Dropzone. I wrote all the in-game dialogue and worked with a studio to record, engineer, and implement finished VO. I supported Community, Social Media, and Marketing efforts.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506545994474-S2WRGBZNDPUXMKEWDVOE/Dropzone_illustration01_20161101.jpg</image:loc>
      <image:title>Dropzone</image:title>
      <image:caption>"A competitive RTS for the modern era." -PC Gamer "The gameplay feels incredibly solid." -IGN</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506536657036-RWZMZ9IJXEJ2V4ZGWF6M/erik_concept2.jpg</image:loc>
      <image:title>Dropzone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506607331024-ADD1R1NZVX1SKKSXY37K/Dropzone-HUD-v2.png</image:loc>
      <image:title>Dropzone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506536916664-HUBB77CKTG37WCG5L222/erik_concept2.jpg</image:loc>
      <image:title>Dropzone</image:title>
      <image:caption>"A competitive RTS for the modern era." -PC Gamer</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506301600526-11D7KWTLL3X3FNTTDPSS/bcard_tank1.png</image:loc>
      <image:title>Dropzone</image:title>
      <image:caption>"A competitive RTS for the modern era." -PC Gamer</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://www.andrewauseon.com/age-of-empires-ii-asian-dynasties</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2017-09-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506598102830-OYMXEPNT3QWM4TFFOH6O/Age_of_Empires_III_Complete_Collection_Artwork_4.jpg</image:loc>
      <image:title>Age of Empires II: Asian Dynasties</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506534650040-22WP6IUJP6MELTN6OUVR/age_box_art.png</image:loc>
      <image:title>Age of Empires II: Asian Dynasties - Published by Microsoft Games - 2006</image:title>
      <image:caption>Age of Empires III: The Asian Dynasties is the second expansion pack for Age of Empires III. Engaging gamers of all ages and types in epic warfare in the Eastern world, Age of Empires III: The Asian Dynasties will lead Japanese, Chinese and Indian civilizations to expand their empires. Playable Asian civilizations. Lead one of three unique Asian civilizations — Japan, China and India — to expand their empires and fight for control in the Eastern world. Each Asian civilization, led by powerful leaders, will have unique groups, armies and wonders, as well as buildings that reflect the culture’s architectural style.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506546996211-YQR66LASCRY8YF5AEMVA/age_characters.png</image:loc>
      <image:title>Age of Empires II: Asian Dynasties</image:title>
      <image:caption>“If you weren't an Age III fan before Asian Dynasties, get ready to be one now.” -Gamespy</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506535042223-GR6YPILJYQ9N8QN4L5JH/clawguy.png</image:loc>
      <image:title>Age of Empires II: Asian Dynasties</image:title>
      <image:caption>Contributions as Writer: I co-designed the single-player campaigns with the design team and wrote the game's central storylines. I wrote and directed the in-game cinematics and worked with recording studios to prepare, engineer, and implement all voiceover performances. I produced marketing materials, and wrote and researched all in-game historical glossary information and UI text. Contributions as Producer: I ushered the project through its final stages, including creation of a demo, localization, and final QA and mastering for publication.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506532720831-5A80E0JW3K7SRD255GVQ/Japan.jpg</image:loc>
      <image:title>Age of Empires II: Asian Dynasties</image:title>
      <image:caption>"The fictional main characters in the campaigns give the designers room to tell a relatively unique story set within a firm historical framework."  -IGN</image:caption>
    </image:image>
  </url>
  <url>
    <loc>http://www.andrewauseon.com/gateway</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2020-06-20</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506602457243-THUAPRSUIHNUFFIJU413/marketown.png</image:loc>
      <image:title>City of Gateway</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506601713546-D4IPMOSZX5R4GK5WDLK3/gateway.png</image:loc>
      <image:title>City of Gateway</image:title>
      <image:caption>Gateway: The Book of Wizards is an illustrated field guide to various famous practitioners of magic in the original fantasy world of Gateway, created by concept artist and visionary Sean Andrew Murray. The book was published in 2015 as the product of a successful Kickstarter campaign.  Gateway is a lot like our own big cities of note: it is a place where people from every corner of a vast world meet, work, trade, live, fight and die. It is a place of intense magic, where lines of deep energy come together to create a nexus of arcane powers. As such, Gateway is the most important place in the known world for learning and practicing the Magical Arts.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506602087885-QR6P9HT7DDC7A7FXWRRG/98bfdf295d3b8c3f66a5834588bf6f6e_original.jpg</image:loc>
      <image:title>City of Gateway</image:title>
      <image:caption>Gateway: The Book of Wizards was the first in a series of projects focusing on the strange, comical, and absolutely original world of great magic and outlaw wizards. Other projects include a board game, a tabletop RPG, and a video game. As part of the Gateway creative project, I have contributed several short stories to a Gateway fiction anthology, built pitches for both a feature-length film and an animated series based on the property. We are currently working on a graphic novel.</image:caption>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506602363447-Y80ZSUWW5KOIJKL5MDGL/marketown.png</image:loc>
      <image:title>City of Gateway</image:title>
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  </url>
  <url>
    <loc>http://www.andrewauseon.com/work</loc>
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    <lastmod>2025-07-09</lastmod>
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      <image:title>Work</image:title>
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      <image:title>Work</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1506597390053-FG4HA82R05PQ31QQSJQJ/hearts.png</image:loc>
      <image:title>Work</image:title>
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      <image:title>Work</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1684942075969-BB9N21A4RG9B8FW7V8C9/hello-lightbulb-XC3fq-ffXRI-unsplash.jpg</image:loc>
      <image:title>Work</image:title>
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      <image:title>Work</image:title>
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  <url>
    <loc>http://www.andrewauseon.com/news</loc>
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    <lastmod>2022-08-29</lastmod>
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  <url>
    <loc>http://www.andrewauseon.com/news/2022/8/25/happy-birthday-labyrinth-road</loc>
    <changefreq>monthly</changefreq>
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    <lastmod>2022-09-11</lastmod>
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      <image:title>News - Happy Birthday, Labyrinth Road! - Labyrinth Road</image:title>
      <image:caption>“Labyrinth Road is a home for books about epic journeys—both fantastical and emotional—that allow readers to explore our world and imagined worlds.” -Liesa Abrams, VP &amp; Editor in Chief</image:caption>
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      <image:title>News - Happy Birthday, Labyrinth Road! - Make it stand out</image:title>
      <image:caption>Image: Labyrinth Road, Penguin Random House</image:caption>
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    <loc>http://www.andrewauseon.com/news/tag/comedy</loc>
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    <loc>http://www.andrewauseon.com/news/tag/Middle+Grade</loc>
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    <loc>http://www.andrewauseon.com/news/tag/Spellbinders</loc>
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  <url>
    <loc>http://www.andrewauseon.com/news/tag/Humor</loc>
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  <url>
    <loc>http://www.andrewauseon.com/funny-little-monkey</loc>
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    <priority>0.75</priority>
    <lastmod>2013-10-28</lastmod>
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      <image:title>Funny Little Monkey</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1382891393525-KX00LNDH9RCYOXN5AB52/book-bover-alienated.jpg</image:loc>
      <image:title>Funny Little Monkey</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1382952934600-XBM9QQSDR7CH41GV5BXU/barnes_noble_logo.jpg</image:loc>
      <image:title>Funny Little Monkey</image:title>
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  <url>
    <loc>http://www.andrewauseon.com/funny-little-monkey-2-1</loc>
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    <lastmod>2013-10-28</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1382952835510-LWH32UZL06601MCXX344/barnes_noble_logo.jpg</image:loc>
      <image:title>Freak Magnet</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1382952878118-3NJNKUOI4KTZSHUOCP2D/IndieBoundLogo.jpg</image:loc>
      <image:title>Freak Magnet</image:title>
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      <image:title>Freak Magnet</image:title>
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  <url>
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      <image:title>Funny Little Monkey</image:title>
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      <image:title>Funny Little Monkey</image:title>
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      <image:title>Funny Little Monkey</image:title>
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  <url>
    <loc>http://www.andrewauseon.com/funny-little-monkey-1</loc>
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    <lastmod>2013-10-28</lastmod>
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      <image:title>Jo-Jo and the Fiendish Lot</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/526adf59e4b0d43e45f5f0cb/1382953124215-2OZXDQ2AOQVBBE8KB0M8/IndieBoundLogo.jpg</image:loc>
      <image:title>Jo-Jo and the Fiendish Lot</image:title>
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      <image:title>Jo-Jo and the Fiendish Lot</image:title>
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  <url>
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      <image:title>Books - Jo-Jo and the Fiendish Lot, 2009</image:title>
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    <loc>http://www.andrewauseon.com/andrew-auseon</loc>
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    <lastmod>2015-06-30</lastmod>
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      <image:title>Bio/F.A.Q.</image:title>
      <image:caption>Photo: Carmen Brock</image:caption>
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  <url>
    <loc>http://www.andrewauseon.com/about</loc>
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    <lastmod>2025-02-15</lastmod>
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      <image:title>About</image:title>
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