
Video Games

Game Writing and Narrative Design
I’ve been writing, designing, and producing video games for 20 years. I worked for Zenimax Online, Deck Nine, Epic Games, Big Huge Games and even my own narrative consultancy, LoreBomb Narrative.
Downloads:
Shipped titles include:
-Lost Records: Bloom and Rage (Don’t Nod, 2025; consoles, PC)
-Life is Strange: Double Exposure (Square Enix, 2024; consoles, PC)
-Mind Over Magic (Klei, 2023)
-The Expanse: A Telltale Series (Telltale Games, 2023; consoles, PC)
-Kingdoms of Amalur: Fatesworn (THQ Nordic, 2021; consoles, PC)
-Cris Tales (Modus Games, 2021; consoles, PC)
-Old World (Epic Games, 2021; PC)
-The Elder Scrolls: Legends (Bethesda, 2018; PC, iOS, Android)
-Dropzone (Gameforge, 2017; PC)
-Kingdoms of Amalur: The Legend of Dead Kel (EA, 2012; consoles, PC)
-Kingdoms of Amalur: Reckoning (EA, 2012; consoles, PC)
-Age of Empires III: The Asian Dynasties (Microsoft Game Studios, 2007; PC)
-Numerous mobile titles (additional information by request
-Cancelled and unreleased projects

"A Living God and Model among his peers, and generous, gentle, and helpful with them. And, at the end of the day, all these qualities are eclipsed by the delicious elegance and emotional persuasiveness of his work in the game.”
-Ken Rolston, Legendary Game Designer

He's an extremely talented writer and a strong leader, with the skills to either craft new IP from scratch or work wonders with whatever IP he's given."
-Ian Frazier, Creative Director at EA Motive